ATLAS OF LANGUAGE

AT-CORE-242-013 · ATLAS 251

Comics language

The interplay of writing, image, speech balloons, sound words, and typographic signs in comics.

Explanation

The interplay of writing, image, speech balloons, sound words, and typographic signs in comics. It distributes narration across several sign systems and turns spatial arrangement into temporal rhythm.

Example

A large CRASH breaks through the panel border while a small thought balloon hesitates.

Counterexample

Merely mentioning “Comics language” without the described function is not a sufficient example.

Distinction

Do not confuse it with dialogue text alone; meaning arises from the coupling of image, writing, and sequence.

Effect on thought and perception

It distributes narration across several sign systems and turns spatial arrangement into temporal rhythm.

Resonance

In the atlas, Comics language closes 1 previously unresolved reference line(s) and opens controlled paths of thought.

Etymology

Technical core term; individual etymological review pending

Provenance

ATLAS 241 residual-case triage → profile candidate 241-A → source and neighbourhood cross-check → ATLAS 242

Cite this entry

Reich, Michael (Hrsg./ed.): „Comics language“. Atlas der Sprache, AT-CORE-242-013. ATLAS 251, data model 1.6.0. https://atlasoflanguage.com/concept/AT-CORE-242-013

https://atlasoflanguage.com/concept/AT-CORE-242-013

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